Large Town: Sihî-lanè Fêqê

Sihî-lanè Fêqê

Sihî-lanè Fêqê
Example Iron Elven architecture.
StateFederation of Alveria
ProvenceJĭǐkhěn District
RegionGlijenjliksmesez̄u Basin
Founded1410
Community LeaderAdministrator Blodwen Gadsh
Area6 km2 (2 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation2026 m (6646 ft)
Average Yearly Precipitation223 cm/y (87 in/y)
Population1536
Population Density256 people per km2 (768 people per mi2)
Town AuraIllusion
Naming
Native nameSihî-lanè Fêqê
Pronunciation/ˈsihɪ/ /ˈlanè/
Direct Translation[brown] [beetle]
Translation[Not Yet Translated]

Sihî-lanè Fêqê (/ˈsihɪ/ /ˈlanè/ [brown] [beetle]) is a subtropical Large Town located in the Jĭǐkhěn District of the Federation of Alveria.

The name Sihî-lanè Fêqê is derived from the Iron Elvish language, as Sihî-lanè Fêqê was founded by Carwyn Trèdshêye, who was culturaly Iron Elven.

Climate

Sihî-lanè Fêqê has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a pleasant 23°C (73°F). Sihî-lanè Fêqê receives an average of 223 cm/y (87 in/y) of precipitation, most of which comes in the form of rain during the summer. Sihî-lanè Fêqê covers an area of nearly 6 km2 (2 mi2), and an average elevation of 2026 m (6646 ft) above sea level.

Overview

Sihî-lanè Fêqê was founded durring the early 15th century in summer of the year 1410, by Carwyn Trèdshêye. The establishment of Sihî-lanè Fêqê was somewhat plagued by a lack of willing colonists, leading to Carwyn Trèdshêye electing to pay people to resettle in Sihî-lanè Fêqê.

Sihî-lanè Fêqê was built using the conventions of Iron Elven durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Sihî-lanè Fêqê is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Sihî-lanè Fêqê is buildings are arranged within a network of broad paverstone streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The town emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. Sihî-lanè Fêqê's somewhat suffishent are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.

A look arround Sihî-lanè Fêqê reveals an abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the town places a lot of value on education and being a learned individual.

Civic Infrastructure

Sihî-lanè Fêqê possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Sihî-lanè Fêqê has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Sihî-lanè Fêqê. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Sihî-lanè Fêqê's parks.

Sihî-lanè Fêqê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Sihî-lanè Fêqê.

Sihî-lanè Fêqê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Sihî-lanè Fêqê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Sihî-lanè Fêqê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Sihî-lanè Fêqê's public wards, blessings, and other arcane systems.

Sihî-lanè Fêqê possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large Town. Sihî-lanè Fêqê's grid is powered by a boiler and turbine based power plant.

Sihî-lanè Fêqê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Sihî-lanè Fêqê's natural decorations nor waterways.

Sihî-lanè Fêqê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Sihî-lanè Fêqê has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

One or more crime bosses have a powerful influence within Sihî-lanè Fêqê. They may control crime within the community itself, or they may use it simply as a safe haven from which to direct their minions elsewhere. Local law enforcement may know all about them, but lack the strength to confront them and their paid or intimidated henchmen.

Sihî-lanè Fêqê's bank was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

In Sihî-lanè Fêqê it is impossible to directly or indirectly lie.

The Apallie near Sihî-lanè Fêqê are known to be more aggressive than normal.

Sihî-lanè Fêqê's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves destroying a prepared ritual vessel to channel Wild Magic energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 10
  • Hunters: 5
  • Milk Maids: 4
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 6236 m2
    • Cattle and Similar Creatures: 384
    • Poultry: 4608
    • Swine: 307
    • Sheep: 15
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 153

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 5
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 10
  • Furriers: 1
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 7
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 6
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 2
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 3
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 17
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 8
  • Spinners: 4
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 5

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

490 of Sihî-lanè Fêqê's population work within a Foundational Occupation.

985 of Sihî-lanè Fêqê's population do not work in a formal occupation, but do contribute to the local economy. 61 (4%) are noncontributers.

Points of Interest

The roads leading into Sihî-lanè Fêqê possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.

POI

History

The the a large bag of Truename Magic, an a large bag imbued with great amounts of Truename Magic energies was created in Sihî-lanè Fêqê by in time immemorial, reportedly some time during the early 2nd century.

History